Lovers in a Dangerous Spacetime
Lovers in a Dangerous Spacetime is a 2- to 4-player couch co-op action game set in a massive neon battleship. Technically, they bill themselves as a space shooter but this isn’t your traditional sort of a shooting game.
Lovers in a Dangerous Spacetime Gameplay
In Lovers in a Dangerous Spacetime, 2 to 4 players have to utilize the powers of teamwork, friendship and Love to man a battle ship and defeat the forces of Anti-Love.
I wish I was kidding. The premise is hilariously absurd. But then the game starts.
A la Overcooked, teamwork and communication are sincerely the name of the game here. You and your teammates are in a spaceship together and you have to man all of the different battle-stations and run back and forth between the weapons, shields and engines.
As the game progresses, you get to customize your ship (together – again, a communication thing) and go through randomly generated levels. Like most co-op games, the controls are pretty simple, although it’s worth noting that they recommend use of a Gamepad or some sort of controller. And like most co-op games, although the controls are simple, mastering the game and working together is pretty challenging.
Note, there’s no online co-op here, same as with Overcooked (to date).
Our Take
We haven’t put too many hours into Lovers in a Dangerous Spacetime yet, or as Alex calls it, the space bunny game. For whatever reason, I’ve heard most people call it by different names online too – that name is too much to say and it’s also so, so silly.
The name definitely turned me off for a while until sites kept recommending it over and over and over again and finally, a good friend bought it for us for Christmas off of my Steam wishlist.
Don’t let the name fool you. Or the stupid love/anti-love crap. This game is hard.
It was all giggles and “can you believe this” until the first few levels started and then we started getting our asses kicked.
As of the time of this writing, we’ve only put about 3 hours in. We play it in really small doses like we did with Overcooked – only about one or two levels (30-45 minutes) in each go. Personally, it taxes my brain (and I’m pregnant right now so there’s not a whole lot to work with currently) and the controls are frustrating.
I’ll always opt for a keyboard over a gamepad while Alex plugs in his Xbox controller. But that’s meant I’ve had a challenging time with games like Lovers in a Dangerous Spacetime, Overcooked, Rocket League and a few more. Controllers just don’t fit well in my small-ish hands, though.
Back to the bunny game – we’ve really loved it so far as it’s been a good challenge. It’s definitely a nontraditional co-op date night gaming sort of game but it also definitely takes some getting used to.
It probably won’t take too many hours to beat, however, I’d imagine the replayability will be really nice a long ways off. It’s also been touted as a very family-friendly game.
Overall score: 8/10
Title: Lovers in a Dangerous Spacetime
Developer: Asteroid Base
Game Type: Action, Platformer
Bartle Type: Explorer, Achiever, Socializer
Player Count: 2-4
Average Play Session Time: 30 minutes
Type of Co-Op: Couch
Platforms: PlayStation 4, Xbox One, Nintendo Switch, PC, Linux
Complexity: 3/5
tadalafil 10mg canada tadalafil brand name otc ed pills